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Strive to add distinct elements to your game/story which will be obvious from the very first scene. It's possible to create a multi-path game with an Official Couple.This might even make the other characters Pretty Freeloaders.
You can include hardcore scenes at important moments.
Maybe you can even go as far as to create a story in which the two people are more than just casual acquaintances at the beginning.
If the game is a simulation, and the Official Couple continues their relationship, then your game could emphasize time management and making friends.
Stereotypes: some character lists in bishoujo and otome games can seem like checklists of fan-favorite character types.
(Patient Childhood Love Interest, Meido, Ojou Sheltered Aristocrat, Not Blood Siblings, Troubled, but Cute, Token Mini-Moe...) Add some unique-but-not-bland characters, or at least add some variety.
The English-speaking Ren Ai Game community has too many examples of games which only had demos, or which never amounted to more than ambitious plans.
The second decision which will shape your game: Who is your main character, and what is their sexuality?
Just like in the Write a Magical Girlfriend Series entry, a male main character may be an Unlucky Everydude. Also, a main male character can sometimes be a Marty Stu who gets all the girls with no effort.
Remember, you want your audience to sympathize with the main character, or perhaps imagine they could be him.
This would be different from the many games in which the main character is unattached at the beginning, and the story is all about their finding love.
However, as long as you're willing to write Multiple Endings, try to make sure all the pairings make sense.
Perhaps you are interested in creating a cute story in which the main character can end up with one of several love interests.